For a couple years I wanted to make a historical fiction video game set in Persia in 1258. But by the time I finished the outline, I got so busy with other things that I never even started the actual game making part. And I have almost no free time now, so I figured that I might as well release the script and at least let you read it since you’ll never be able to play it.
Welcome back to school, everyone! This was my research paper for last semester. In it, I detailed the causes of poverty and present a solution. I was researching this paper while debating Mr. S and what I found greatly helped in regards to this paper. If you find any errors, or have any feedback whatsoever, please leave a comment. Thank you.
05 May 2014
The Light at the End of the Tunnel: Is an End to Poverty Possible?
What if you were told that it’s possible to not just help the poor, but to eliminate poverty altogether? If so, how could this be done? The answers are much simpler than you think. No matter whether we look at poverty in a rich country like the United States or a comparatively poor country like China, underlying causes always remain the same. More amazingly, not only is this true for every country on Earth today, but for history as well. When all is said and done, the one common factor in poverty, no matter where or when you look, is excessive government intervention in the market. The solution to poverty, simply enough, is liberty. That’s it. There are no complicated mathematical formulas.
This is my semester project for Japanese 301. The first video is the finished product in Japanese, the second video contains an English dub, and the third is my rough draft, complete with grammar errors. Enjoy!
Wow, is it already the end of the decade? It seems like such a short time that I have been covering the games of the 1970s, though a part of that may have to do with me starting in 1978 and then (much) later going back to fill in the previous games. Whoops. Silly me. Silly, silly 2011 version of me. Well, at any rate we can take a look back now and see what has led us to this point. As we welcome the 1980s let’s appreciate the triumphs and (it is hoped) learn from the failures that came to pass.
Welcome to Games Appreciation! All are welcome here, especially those of you who don’t play video games or are unfamiliar with them. Before I start talking about Oregon Trail two paragraphs down, I’d like to explain exactly why I’m running this feature. Well, obviously, I love video games. Let’s get that one out of the way. But secondly, I want to share this medium with other people. When someone says “I don’t play video games,” or “I only play flash games online,” my heart sinks a little. There are so many wonderful moments in games that touched me over the years, from the aria in Final Fantasy VI, to the childhood scene in To the Moon. There were many things that haunted me, such as Doug Rattman’s horrible life in Portal, moments that made my cry (the ending of The Walking Dead), moments that made me question why I was doing what I was doing (the entirety of Shadow of the Colossus) and more.