Looking back, it’s amazing to think of just how many games had a downright wacky premise compared to the somber and “safe” franchises you’ll see nowadays. Outside of the odd, or in some cases, very odd indie game, you’ll usually end up stepping into the shoes of a tortured, yet endlessly bland, blank slate and go on a bunch of sidequests.
In cinema it is held that sequels are not as good as the original. A few notable exceptions, such as “The Godfather, Part II” and “The Empire Strikes Back,” prove that that doesn’t always have to be the case. With video games, sequels are almost always better than their predecessors. Sometimes, certain exceptions (mirror) apply but the trend is that developers will refine gameplay, improve graphics, add features, and just generally add a layer of spit and polish. Galaga is a great example of this.
Pac-Man cabinet by Midway
Waka waka waka waka waka waka waka waka. I guarantee that the sound effect of Pac-Man eating pellets is etched in your brain (unless you’re a Shakira fan and you hear the song “Waka Waka,” but the less spoken about that, the better).