Scramble, [1981] |Vectrex, 1982| (x/Arcade)

https://i1.wp.com/www.arcade-museum.com/images/118/1181242158126.jpgArcade machine awning

Let me tell you, it’s quite a treat to be able to see the shmup growing up before my eyes. Although I don’t have children, I’m sure that this must be akin to seeing them grow up and moving out before you know what happened. That may be one of the reasons it has been suggested that I never procreate, but I don’t like to conjecture. Let’s take a look at Konami’s foray into the genre and see just how it’s maturing.

Continue reading

Advertisements

Asteroids [1979] |Arcade|

In art, throughout the ages, there has been a push towards representing the subject with as much realism as possible. We can see a drastic difference between a work by Cimabue and one by the later Gaddi, who had the benefit of living a century later and thus could start out with knowledge Cimabue and his colleagues had to discover during their careers. Only after the advent of cameras and the quick, realistic “paintings” they could produce did artists adopt a widespread genuine interest in the stylized and abstract. These artists, no doubt feeling threatened by the cheaper, quicker photography, founded a movement called Impressionism, in which the likes of Monet and Picasso flourished.

Continue reading