Before there was Zelda, before there was Ultima, there was Adventure, the premier adventure game for the Atari 2600, then known as the Atari Video Computer System. Released in 1979, it was a first-party title developed by Warren Robinett (more on that later) and was inspired by Colossal Cave Adventure, the seminal text adventure released three years earlier.
In art, throughout the ages, there has been a push towards representing the subject with as much realism as possible. We can see a drastic difference between a work by Cimabue and one by the later Gaddi, who had the benefit of living a century later and thus could start out with knowledge Cimabue and his colleagues had to discover during their careers. Only after the advent of cameras and the quick, realistic “paintings” they could produce did artists adopt a widespread genuine interest in the stylized and abstract. These artists, no doubt feeling threatened by the cheaper, quicker photography, founded a movement called Impressionism, in which the likes of Monet and Picasso flourished.