Original version: スナッチャー, released on 1988/11/26 for PC-8801
Recommended version: Snatcher, released in January 1995 for Sega CD
What happens when film buff Kojima Hideo has a chance to make a game that’s not Metal Gear? Well, in this case, a science fiction cyberpunk thriller influenced by “Blade Runner,” “The Terminator,” and “Akira,” among others. Kojima being his usual self, the game’s development took twice as long as that of the average game, even after the higher-ups ordered Kojima to cut about half the story. What resulted was a highly intriguing and atmospheric experience that was hindered by its limitations. Let’s take a look at this curious game.