UPDATES

2016/11/01: Added a “Store” page where you can buy paperback or Kindle copies of articles from Cake’s Corner. Please help me out! The support is much appreciated!

2016/08/03: Greatly updated and expanded Recommended Reading page.

2016/07/19: Organized posts in better chronological order. Activated custom domain; changed URL to cakescorner.me

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A dadly report

My dad is turning 68 today. In honor of his birthday, I wish to present the following. I call it:

James Everett: a shocking true story.

My father is a big man with an even bigger beard and a surprisingly lopsided prefrontal cortex. At age 10 he was born in a log cabin that he built with his hands tied behind his back. My father is very industrious and pepper-y but he makes everyone around him uncomfortable. Shaking hands with my dad feels like squeezing toothpaste out of a dead fish. Shake hands with him and you’ll immediately rush to the shower to scrub off the icky sensation. But it won’t work–nothing ever could.

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Snatcher (Honorable Mention)

Original version: スナッチャー, released on 1988/11/26 for PC-8801

Recommended version: Snatcher, released in January 1995 for Sega CD

What happens when film buff Kojima Hideo has a chance to make a game that’s not Metal Gear? Well, in this case, a science fiction cyberpunk thriller influenced by “Blade Runner,” “The Terminator,” and “Akira,” among others. Kojima being his usual self, the game’s development took twice as long as that of the average game, even after the higher-ups ordered Kojima to cut about half the story. What resulted was a highly intriguing and atmospheric experience that was hindered by its limitations. Let’s take a look at this curious game.

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Super Mario Bros. 3

Original version: Super Mario Bros. 3, released on 1988/10/23 for Nintendo Famicom

Recommended version: The WiiU Virtual Console re-release of Super Mario Advance 4: Super Mario Bros. 3, released on 2003/07/11 for Game Boy Advance

After the immense success of Super Mario Bros., it was inevitable that a sequel would be made. Nintendo actually went about this in two different ways. The first sequel was called Super Mario Bros.: The Lost Levels and featured the same gameplay and art assets of the original, but was cruelly difficult. It was meant to be a satisfying challenge for those who mastered SMB and hungered for more. The other sequel was a reskin of the game Doki-Doki Panic with Mario, Luigi, Princess Peach, and Toad being substituted for the original characters. Its gameplay was different from SMB in every way except that it was also a platformer. Both games are technically “Super Mario Bros. 2,” but neither was a genuine successor to the first one. But on one fateful day in 1988 gamers in Japan were treated to a game that was not just a sequel, but a veritable tour de force.

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How to get a job in Japan

For many years it has been my dream to live in Japan. Now that I’m finally here, I thought it would be a good idea to share what I’ve learned with those who have the same dream. In fact, it was a question by my friend Ilona that gave me the idea to write this. This article will focus on becoming an English teacher, but the basic advice can apply to any industry. Simply replace “English teacher” with your field, and there you go. Let’s get started.

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How could it be 2020?

Seriously! 2020 is a science fiction year! It’s the year of “Cyberpunk 2020.” We’ve already passed Blade Runner and Crysis. Before this decade is over we’ll have caught up to Terminator! What is happening?!?

Anyway, 2019 was a pretty momentous year for me. Come with me as I journey back in time and halfway across the world.

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Video Game notes for 1987

1987 was a great year. Now I know why Strong Bad constantly refers to it.

To skip to the next article, click here.

Another WW II shooter

Electronic board game/adventure game based on Sherlock Holmes

Created by Origin Systems, who should have just stuck with Ultima

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Metal Gear (HONORABLE MENTION)

Original version: メタルギア, released on 1987/07/13 for MSX2

Recommended version: Disk 2 of Metal Gear Solid 3: Subsistence, released on 2005/12/22 for PlayStation 2

1987 was a very difficult year to evaluate. There were many, many great games that didn’t quite make the cut to receive a game appreciation article. Even more difficult was choosing which game ought to receive the honorable mention. I desperately wanted to include Final Fantasy, a buggy grind-fest, Contra, the game that popularized the Konami code because it’s unreasonably difficult, and Rock Man (Mega Man in the U.S.), which was a rough draft of the masterpiece Rock Man 2. I could pick only one game, however, and Metal Gear won out. So let’s take a look.

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