Japanese media are often dismissed by westerners as simply being crazy, but this is often the case because of cultural references or allusions that non-Japanese persons simply cannot understand right off the bat. Even an outlandishly off-the-wall video game will appear more sensible once the player examines the origin of certain elements in the game–and that is exactly what I’m about to do. I’ll show you several instances of mythology and folklore in Japanese video games. These instances shall be put in three categories: First, a concept or figure from folklore or mythology that is mentioned by name but does not actually appear; Second, a figure or concept that appears but is not specifically identified as that figure or concept, and may be based off that figure rather than being the figure itself; and Third, an appearance of the figure or location itself, dramatized for use in that video game.
This will be my end-of-semester speech for Japanese. This speech is a good example of what a student can do after four semesters.